Now that Mortal Kombat 1 is available, let’s explain how the game ends. This game’s wacky conclusion featured individuals from many historical periods. With the exception of one, we could select any character. So why was Havoc not an option in Mortal Kombat 1? We discuss the cause because we have one. Therefore, we’ll pick it up quite late—specifically, in the Mileena chapter—and continue from there.
We’ll start up the story where Mileena is engaged in combat with Shang Tsung. To keep things brief, you should first understand who the enigmatic person is. In the middle of the game, Liu Kang is attempting to learn this. Who is the individual who has re-established Quan Chi and Shang Tsung as villains? And not simply in this new universe that Liu Kang has built, on the journey of becoming regular people.
The Mortal Kombat 1 ending is described here:
Including the Mortal Kombat 11 epilogue in canon
As a result, we cut to Mileena battling Shang Tsung to learn who the enigmatic figure was.
As a result, what follows this conflict is a great deal of exposition about what is happening. Shang Tsung from Mortal Kombat 11 returns, and what they’ve done here canonizes—I hope that’s a word—both of Mortal Kombat 11’s endings.
Therefore, the conclusion in which Liu Kang triumphs and you choose Liu Kang is the one in which we are playing; it is the universe. But there is also the alternate reality where Shang Tsung triumphed and used Raiden to carry out most of his nefarious deeds.
Many people believed that Liu Kang served as the official Canon ending for Mortal Kombat 11 and that the Nether Realm had just thrown out that conclusion. We learn that both of them did occur at least in this portion of the game.
There are two possible outcomes: one in which Shang Tsung triumphed and the other in which Liu Kang did. Thus, there are two distinct universes and two distinct timelines. There are an endless number of timelines that occured, ostensibly being stopped by Mortal Kombat 11’s ending, as the game’s conclusion reveals.
Plan of the Evil Shang Tsung
The result is a lot of fighting between the bad Sindell we’ve been seeing for the majority of the story and other Sindells. When she passes away, her husband Jared receives her soul and uses Ermac’s body. This section will be mostly skipped, but I will provide a brief explanation. The two kingdoms fighting each other was the villain Shang Tsung’s ultimate aim.
Therefore, there was intended to be conflict between the Outworld and Earth realms. The plan was for a lot of alliances to fall, and then Shang Tsung would obliterate the entire chronology. That was the plan; he didn’t want the Liu Kang-winning timetable. Many of the villains we’ve already seen were going to be used by him and by them to achieve his objective.
The game then simply involves shutting that stuff off, which happens quite quickly. Everything is related to General Zhao. The game then moves on to the next phase after he is eliminated and the portals close.
Explanation of Mortal Kombat 1’s ending
The focus now shifts to Liu Kang and his contribution to the plot. Therefore, Liu Kang is attempting to assemble Titan in order to fight Shang Tsung and all of the evildoers he will be coming.
These are beings from other dimensions who took on the role of hourglass keepers. In his case, he adopted it; in that one, Shang Sung. But there are still others, such as Kitana and Raiden, and as we will discover, there are a ton more alternatives overall.
Thus, obtaining Kitana is the first step in Lui Kang’s strategy. He receives Raiden and a Kung Lao, who are the most potent beings in their respective realms and are known as the “keepers of the hourglass” or “Titans” in other terms.
We learn that Shang Tsung’s plan’s initial component was unsuccessful. We learn that the new strategy only involves taking over one universe at a time. He will start by destroying the hourglass and taking control of Liu Kang’s universe before moving on to eliminate all the other possible realities.
This is swiftly stopped by a tiny army, and the last chapter—which is a full-scale conflict—then begins. So, the rate at which Liu Kang can raise an army has increased significantly. He completes it in around ten seconds. And he receives pretty much every iteration of every Mortal Kombat character ever created.
Shang Tsung vs Liu Kang
The battle pits Liu Kang’s entire army against Shang Tsung and his army of evil replicas of the same item. You’ll witness a number of different varieties both when you’re fighting and in cut scenes, with some people looking like a Sonya Blade combined with a Kano.
You get to choose the bass roster member you wish to play as, with the exception of Havoc because that information will be crucial later. You choose your persona and ascend the temple. Depending on who you pick, you’ll encounter several character varieties; the pool of opponents you’ll deal with is rather varied.
However, some things never change. In a few cutscenes, Kitana continues to assist you with certain events that always occur.
The primary antagonists in this game, Shang Tsung and Quan Chi, end up facing up against their respective ultimate antagonists. They fail, and they pass away there.
At the end of the day, we will always be facing off against Quan Chi and Shang Tsung with the character that we chose along with Liu Kang. Liu Kang ultimately loses after coming close to victory. Liu Kang is the Liu Kang from the base universe after our main character finishes it off and our main warrior prevails. He will always be beside you, whoever you decide to choose.
Liu Kang then calms things down. As the reality they are currently in begins to disintegrate, he sends the playable character we were just at to their timeline. He then returns to his world or version with Kung Lao, Johnny Cage, etc. A new class of heroes is on the horizon, and they eventually talk about the future. preparing an expanded roster for the second game, if one is scheduled.
Explanation of the Mortal Kombat 1 Post Credits Scene
The first Mortal Kombat game is now available, and players are loving all the wonderful new fatalities, the Kameo system, and other features. Naturally, there are a lot of NetherRealm fans that are curious about the plot and the Mortal Kombat 1 post-credits sequence.
In contrast to other fighting games like Street Fighter or Tekken, Mortal Kombat’s story modes play a significant role in the gameplay, with NetherRealm Studios creating breathtaking cutscenes to fascinate players.
It should go without saying that there will be MASSIVE story mode spoilers for Mortal Kombat 1. You’ve now been forewarned.
Is Mortal Kombat 1’s post-credits scene included?
There is a post-credits sequence in MK1, that much is true. There is also a scene during the credits. We’re about to discuss what the post-credits scene teases, so we’ll again give a spoiler alert in case you don’t want to ruin the experience.
Explained: MK1’s post-credits scene
It goes without saying that time travel and parallel universes have played a significant role in recent Mortal Kombat games, and the MK1 post-credits scene implies that there is still another menace that will wreck havoc on Earth Realm.
They take on Shang Tsung’s brigade to drive his evil from this and every other timeline in existence after Liu Kang manages to assemble an impressive army of fighters from across various timelines, allowing us to see some interesting combinations like a gender-bent Jonny Cage. They ultimately succeed in doing so.
Following the bloodshed, Liu Kang, Johnny Cage, Kenshi, Raiden, and Kung Lao are seen sipping tea and taking a rare break. The warriors all turned down Cage’s offer of small parts as cameos (not a subtle nod to the key selling point of MK1 – the Kameo system) for various reasons when he mentioned that he was writing and directing a film based on the events that had just occurred.
A Titan version of Havik and alternate versions of famous characters, including Quan-Chi/Sub-Zero, arrive to survey the destruction the war between Liu Kang and Shang Tsung left behind as soon as Liu Kang says with an upbeat tone that the “realms are in safe hands.” Sadly, that brief moment of peace may have only been an oasis in the middle of a desert.
Havik appears to want in on the action and wants to create mayhem throughout all the realms, maybe teasing him as the antagonist of a future Mortal Kombat 1 game.
Just a few minutes late was Havoc. And basically, he’s going to remedy that the next time it occurs, setting him up as either Mortal Kombat 1’s major antagonist or possibly a DLC story element. If it actually occurs, or perhaps even more probable, the main antagonist of the following game.
By the way, this also explains why you were unable to select Havoc in the initial choice.
Any character was available for selection, including General Shao, one of many antagonists from the original game. Play Natara or any of them and engage in combat as you ascend this temple. But now that we know why, you could never decide on Havoc. Once more, this turns him into the antagonist of a later game or DLC. There you have it—the explanation of Mortal Kombat 1’s ending.